From: Andrew Tong (werdna@cco.caltech.edu)
Date: Tue May 25 1993 - 00:19:38 UTC
I'm looking for some good rules for 1-D cellular automata. I remember (fragmented memories) exploring one set of rules I found in Byte magazine in which I even found a glider! It required that the current cell be able to see four cells--two to its right and two to its left.... Thanks in advance.
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