From: Richard J. Gaylord (gaylord@ux1cso.uiuc.edu)
Date: Wed Apr 14 1993 - 13:16:11 UTC
From: Harold V. McIntosh, MCINTOSH@unamvm1.dgsca.unam.mx Date: Wed, 14 Apr 1993 03:36:12 GMT In article <9304140329.AA03912@Early-Bird.Think.COM> Harold V. McIntosh, MCINTOSH@unamvm1.dgsca.unam.mx writes: >Ergin Guney <eg23+(at)ANDREW.CMU.EDU> asks: >Does anybody there know the rules for 3 dimensional game of life? >and Richard Ottolini <stgprao(at)ST.UNOCAL.COM> replies: >There was a Scientific American mathematical recreations >column circa 1989 with interesting rules. >- >He no doubt means: A. K. Dewdney, Computer Recreations - the game Life >acquires some successors in three dimensiona, Scientific American, >February 1987, pp 8-13. Also see: A. K. Dewdney, The Armchair Universe, >W. H. Freeman and Company, New York, 1988 (ISBN 0-7167-1939-8 pbk), >which may still be in print and easier to get than old Scientific >Americans. >- >That article featured work of Carter Bays, which was reported in more >detail in a series of articles in Complex Systems, also around 1987. >Bays offered some programs for the Macintosh and a newsletter, but >after two issues, little more has been heard from him. ======= i think the latest issue of "Complex Systems" has a new article by Bays on 3D Life. note: the sci. am. article says that if you send Bays some $$ he will send his programs and articles. i did (along with a self-addressed envelope and a formatted diskette) and he kept the money and the disk and the envelope but sent me nothing. richard j. gaylord, university of illinois, gaylord@ux1.cso.uiuc.edu "if you're not programming functionally, then you must be programming dysfunctionally"
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